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With speed boost active you can just sit and alternate forward and reverse to dodge everything. I'm wondering if I'm missing something here, and what other peoples' experiences with the legendary module for Henri are. Seeing we can now get legendary upgrades for Whatever-ium I think its a good time to ask which ones would work. I tend to float Heavy CA/CR, but will run a BB happily. X Henri IV (62,01% popularity, 0,7 WR) The upgrade had high popularity, which was the target of the changes. You NEVER sit at 13km from enemy BBs, then Stevie Wonder can hit you. Enjoy fast delivery for WoW legendary items once you finish payment. You farm potential damage while your radar cruisers go into position unharmed. Ill get to the Conqueror this weekend, probably gonna use it in Clan Battle next week. A 10% hit rate on 200 incoming shells is going to be more damaging than a 10% hit rate on 100 incoming shells after all. on Patreon!There’s always room for improvement, and everyone always wants more. The guns, the 240mm/50 Mle 1902, were later used as coastal artillery after the ships were broken up, and served during the Second World War, notably in the Battle of Dakar.

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Does the old lone, high-speed, long range sniper work anymore. You can even reverse towards the enemy for the memes. I use mine, usually whenever something is in range im shooting it sooo they can bloody well see me anyway... 

Second. The benefit to getting the UU for Henry IV is stacking with reload boost in slot 6 or taking something else in slot 6 and getting the reload at the expense of some concealment. I think I misinterpreted the unique upgrade. [THESO]

Maybe it helps if you zoom out one notch when in binocular view. I'm wondering if I'm missing something here, and what other peoples' experiences with the legendary module for Henri are.

So I find I get shot at far more with it fitted. With speed boost active you can just sit and alternate forward and reverse to dodge everything. I have 18km detection on mine and I survive almost every game I play while I wreck enemy team for 250-280K damage while tanking up to 3.5M incoming fire. However, WR is acceptable. One open-top twin gun turret is preserved at the battery Castel Gorée, where it has been installed after 1934 to the older coastal defence armoured turret. –18% to main battery loading time 2. My issue is that, even for a mid-long range kiter/spammer like Henri, ideally you want to avoid being shot at if you can. Huge fan of tanks and World War II history. General opinion seems to be that the legendary module for Henri should normally be fitted. Any such run has to start from ~16km with the module fitted, which makes for a significant reduction in shells landed. Testing the Legendary for Henri IV, it increases gun range and rate of fire at a cost of detection. I just did the math and please take my opinions on the Unique (Legendary) Upgrades with a rather large grain of salt as I could only go off the math. I find only Republique is to be feared in an Henri, fast fire and good angles. The idea is to look at each upgrade the slot the UU is in and give you the ability to compare numbers between them, so that you can decided whether to try the UU or another upgrade or not. Just watch this playlist from my channel with my games from last Ranked season 

If you are at long range, picking where you will hit a ship is pretty iffy.

You do lose the dispersion bonus though.

The ship featured a powerful propulsion plant and a very high speed.Proudly standing at the peak of the French cruisers tree, Several trade-offs must be made in order to squeeze guns of this caliber on to a cruiser hull: they have the second longest reload time, below-average shell velocity, and there are only nine of them. So you can sling out 3-4 salvos for burst damage.

This would make that even worse. Yep. Of course if you just want to play long range sniper with this upgrade, why not skip CE completely and take IFHE so your HE can nail Khabs, Stalingrad and other 50mm armored ships.

U have more than enough pen on the HE without. After some time your priority target counter stays at zero, they get bored and look for targets that they can hit.

I think I misinterpreted the unique upgrade. Perfect for killing almost dead ships. The Henri IV Unique Upgrade gives -12% main gun reload, +8% main gun firing range, +10% detectability

Does the old lone, high-speed, long range sniper work anymore. Let’s take a closer look and explore the pros and cons of the new upgrades, which will occupy slot 5 or 6, depending on the specific ship. General opinion seems to be that the legendary module for Henri should normally be fitted.

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